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Posted on 05.26.09 by Alexandre Maron @ 10:05
A very common mistake when you are doing any kind of research is what i call the hammer approach. There is a saying that when a person has a hammer, every problem starts to look like a nail. So I like to put some serious effort in not saying that everything is a game or that games are in everything. But ont thing I can say with no fear of being wrong: most of the success stories of the last decade had some component of the Play Factor. eBay Social Networks YouTube And there is more. Just look at how your most favorite websites work and you will see the Play Factor in them. The best sites and best media products have this component. And they have different concepts. Not evey people love to bid. Some only like to browse products. Not everyone feel well about colecting stamps in a social network environment. We look for the ones that fit with our tastes. That is why we love them. Filed under: Interfaces and New Ways to Play Agree? Disagree? Want to report an error? Comment: None |
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Posted on 05.03.09 by Alexandre Maron @ 16:48
This is not the central point of my research, but I will always talk about how we use interfaces that reminds us of games. These are more metaphors and not always pratical or workable concepts. Have a look at how everyone, everyone that matters, at least, used mashups with maps and shiny graphics to keep track of how the Swine Flu (ridiculously renamed Novel Flu H1N1 by WHO, CDC whatever). Filed under: Interfaces and The World as a Playground Agree? Disagree? Want to report an error? Comment: None |


